I am slowly getting there... at the moment it's just sculpt. I must go a long way with retopology, uvs, painting in substance and rigging, I shall do clothed and unclothed version. Once I'll do Uther, I will do rest of my human cast for anims and paintings. Doing human first because I must decide how much amount of details I need to put in my dragons and gryphons. My models won't be realistic, just cartoonish, semireal which are faster in production and won't get old way too fast. Furries will also appear! I'm surprised sculpting human body from scratch wasn't that hard xD