Basic Tutorial For Blender 3.0.1 and MMDTools v1.0.2
1. Import MMD Model
2. Click Model Name
3. Click "Morph Tool" β Click "Bone" β Click "β¨" β "Click "Bind"
(If model facial expression is made of vertex,no need to bind)
4. Click Model Name
5. Import MMD Motion (Some motion need click "Property Drivers")
6. Add Sound and Click "Scrubbing" (Sound basically starts at frames 15)
7. "Shift + A" add "Camera" and import MMD Camera Motion β Press numpad keyboard "0"
8. Click on the bone β "Object Mode" Change "Pose Mode" β "Select all bones and move all frame 1 to frame 3"
9. Click Model Name
10. Click "Build" Physics (make sure all frame are the same before click "build")
Current Frame : Start Frame : 1 β End Frame : 1000
Physics Frame : Simulation Start Frame : 1 β End Frame : 1000
Rigid Body World : Simulation Start Frame : 1 β End Frame : 1000
(If the physical effect is abnormal, click Clean and then click Build)
11. Go to "Scene Properties" β Click "RigidBody World" β Click "Cache" β Click "Bake ALL Dynamics"
12. Go to "Output Properties" Set up Video 1080p or 4K , "Frame Rate 30fps" , File Format Click "FFmpeg Video" and Click Audio Code "Vorbis"
13. Goto "World Properties" β "Environment Texture" and Chosse "HDRis"
14. Render Animation
15. Done
=======================================================
Blender Download:https://download.blender.org/release/Blender3.0/
Blender MMD Tool Plugin Download:https://github.com/UuuNyaa/blender_mmd_tools/releases
Install Blender MMDTools add ons Tutorial:https://youtu.be/NtPSo7xPIkM
HDRis Download : https://polyhaven.com/hdris
If you want to learn how to use models in Blender 3.2 or Blender latest version and more detailed tutorial join my patreon.