Hey!
So, work on the bat girl has been slow, weekend is when I can get most of the work done, but I've been working on it. Here is her battle pose, I still need to shade her faces (clothed and nude version) and when I do I'll probably do some touch up on the rest of the shading. If I can get some drawing done during the week I may finish all her assets and release the complete first public version of Tower of Lust next weekend (late sunday) but sadly I wouldn't count on it.
Last week I was notified of the christmas work schedule at my job and I'm going to be working 53 friggin' hours a week during December. Basically I'll be getting home 1 hour later during the week and saturday I have to work 3 more hours... yeah...
So, "what are the good news???", you say. Well, considering how slow progress has been going and how it's going to be worse this month, I have decided to turn Tower of Lust into a mixed artists game. The main game will still be my style for consistency's sake but the idea is to have "guest artists" drawing enemy girls. One artist will draw all of one girls assets, again for consistency. I already have one artist I really, really like, working on one enemy that will be in the next patreon first build release and I have been talking to a few more. Content for the game should be made faster and I would be able to release more steadily this way, but I can pay at most one artist every now and then so right now I can only offer most of them a way to get their name out a little more as the game grows. When support here grows a bit more I'll be able to pay more artists and get content more frequent (I can't really impose time pressure on artists working pro bono...), also getting the game around more would help a lot.
Anyway, hope you like the art for the Bat Girl and I'll be posting again when I have something more concrete to show about this whole deal :)