A collection of ancient ruins elements
Game ready, for unreal engine use the normal map_DX(direct X)
2K PBR textures
You can breake the models and adapt them to your needs with booleans or cell fracture in blender.
Follow my work
https://www.artstation.com/chuckcg
Tutorials: https://www.youtube.com/@chuckcg
Tutoriales: https://www.youtube.com/channel/UCeBkrpUcWfAdaXsN25smO-Q
Environment Tutorial
If you want to use the assets wit asset browser or create an environment,
here are some tutorials