XaiJu
FunkyDogStudios
FunkyDogStudios

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Update on Build 3

Hey folks! I hope everyone is doing well and that the New Year has been treating you all off to a good start.

I’d like to start this update off with an apology on the radio silence from my end. I’ve been a bit of a recluse in terms of presences in the community as of late as I’ve been heavily focused on planning out the next few instalments of Cleaved.

Including a rather large surprise that will be revealed after Build 3’s release.

Now, as for the actual Build itself, the initial February release time is unfortunately not going to work at this time due to scheduling conflicts.

The sheer amount of content covered, as well as changes we are making to the fundamental coding of the build are taking longer than initially anticipated, and as such, we will be pushing the deadline back to around the midpoint of March.

That said we will be operating on our standard protocol of as soon as the build has reached a completed state, we will be posting it as early as possible for you all to enjoy.

As such, I would once again like to apologise for the inconvenience this may be to some of you however I hope we can make it up to you when you all finally get your hands on Build 3.

Shortly after this announcement I will also be sharing some pieces that the team have been working very diligently on to give you all a taste of what’s to come.


Thank you all for your continued patience,

Cal

Update on Build 3

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