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tomatoanus
tomatoanus

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SPEEDRUN EXPLAINED Retrospective: Prey (2017) Any%

SPEEDRUN EXPLAINED Retrospective: Prey (2017) Any%

Comments

Firstly, thank you for the continued comments! I really appreciate them and your thoughts, even if you're one of the only people consistently commenting on these. Don't stop just because of that please! I love reading these. I really agree with what you said about the rewind and what it reminded you of. I actually started doing the story thing more and more as time has gone on. I think I dabbled in it a little bit with Fallout, but I started doing it more as time went on for the specific reasons you listed. I want to say that I started that around the Mirror's Edge video, but I know that I was for sure doing it by the time I did my Titanfall 2 video. I try and do it still, but I find that not every game/video warrants it (or sometimes the run does not allow time for it). Lastly, not watching the Euro :( I enjoy watching soccer/football if it happens to be on, but I don't actively follow it or watch it myself. I do consider myself to be a fan of Tottenham though.

tomatoanus

Hey man! a) I feel somewhat annoying because so few people comment here and I dont want to be the one kid who raises his hand to each of the teachers questions :) b) This is another of the games I didnt play and dont care for, so yeah its not easy to get me hyped here. c) God damn that rambling about the fat kid joke in the beginning deserves its own video! "How content creators beat a dead horse for 8minutes" . Somewhere in the middle I went from beginning to be bored to be quite well entertained because I could see you wanted the whole thing to be over but didnt find a way out :) Ok about the video. I agree that the "rewind" was a nice try but didnt work perfectly. After seeing it a few times it started to remember me of the over done "scratching sound - frame freeze - Yep thats me, how did I get into this mess" joke. Because the effect itself is overdone and it doesnt add much. I didnt get some of the joke references, but thats likely because I'm older and from the other side of the world. So I am not in the center of your target audience and thats ok. You said it well and I paraphrase: Better make a good joke for a few people than a lame joke for many. This run is less confusing for me compared to the last one. I still think just going out of bounds and just avoiding everything doesnt make for a great viewing experience but I can see that theres a bigger varienty of tricks involved here to accomplish that. So thats something. In some earlier video (was it one of the FO ones?) you started the run with a 10 second summary of the games story just so the viewers would know roughly what to expect. I like that and I miss it. Something like "The protagonist has to run throu seven underground levels to reach a mid-game boss fight, afterwards we enter a new area, get a new set of weapons and have to reach the final boss after 5 more levels" (as a fictional example) would help me a lot so draw a rough outline for a run I know nothing about. I might be wrong but I think you cut into your potential audience if you target only people who allready know the specific game youre talking about. You are a charismatic guy and after people watched the videos they found because they googled for the game, they might like your style and watch some of games they dont know and it would be sad to lose them at that point, right? I would like to give you a specific example. I never owned any Nintendo console and I never even saw the game Super Metroid. But after this 30 second introduction I knew everything I needed to know to follow the speedrun. I set a starting point at 30 seconds and by 59 seconds the introduction is over: https://youtu.be/dNL8rdn00IU?si=xPZ9Y-Xq5vf7LI2Z&t=30 I love that stuff :) Ok, enjoy your day! Btw you watching the Euro?

Dioskur


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