XaiJu
psychohypnotic
psychohypnotic

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Found some spooky locations

An old cabin in the woods and an abandoned camp has been found! I am not gonna reveal too much what is happening at those locations since I want them to remain a mystery. But my main goal right now is to build all the locations and adjust the landscape in a way so it fits the story of the game. Unfortunately the cabin asset I am using was too small so I had to do some trickery to make the cabin bigger so it fits my vision. I am really happy how it turned out and how well it fits into the forest environment. There is another section of the game I am gonna add, more on that soon...

Found some spooky locations Found some spooky locations Found some spooky locations Found some spooky locations Found some spooky locations

Comments

I will think about it. Could be a cool idea to do some sort of P.T. loop in the house either going in or going out. Definitely want to avoid the find the key then goto key 2 gameplay xD

Tim Huggenberger

This honestly looks like an urban exploration and I'm here for it 🙌🏻

xHauntedGoblinx

You could alternate going down and coming up. I personally find it very obvious that you usually in such games have a house, you go into it, search key1 which leads to key2 which leads to the basement where you have a maze where you get spooked, and at the end you either die or come up just to either escape or find another realm to die in. But hey, I Dunno really, I am not a game developer, just a twitch viewer 😅

Matya

like an endless maze once you get in haha.... I was thinking of something similar. Like this cabin having a huge cave below it in the basement that is essentially a maze xD

Tim Huggenberger

technically xD

Tim Huggenberger

Loving it all! Also, the TARDIS house would be a great horror game mechanic 💜

PhoeNix_Rising_81

You should make a house that's bigger on the inside, just to confuse everyone

Matya

Tardis trickery? 😁

Matya


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