XaiJu
cutievirus
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Version 8 - Diagonal Slopes and More Shadows

✔️Diagonal slopes
✔️Fall height setting
✔️more shadow sources
✔️Fixed event jumping in place
✔️Fixed lighting on imported models

The Walk Off Edge parameter can now take a number, in which case drops smaller than the value provided will allow characters to walk off the edge.

New model optimization plugin parameter to choose the default optimization method for imported models. Instancing is more performant than cloning but may have some issues with lighting.

This setting can be overridden by individual models using the instance setting. Example:
model(instance:true)
model(instance:false)
model(instance:clone)

configuration functions to turn on shadows for light sources
lamp(shadow:true)
flashlight(shadow:true)

plugin commands to turn on shadows for light sources
mv3d @player lamp shadow
mv3d @player flashlight shadow


Version 8 - Diagonal Slopes and More Shadows Version 8 - Diagonal Slopes and More Shadows

Comments

Hello! I like this plugin very much, but I find that she can't run in my game smoothly. In larger maps, the game will be unplayable due to the lag, which seems related to the cell. Please fix the problem, thank you!

How do you make it so the ceilings also use textures instead of the tiles? I have tried using the same methods that you would use on walls and floors which work, but the ceilings always seem to use the tiles despite setting it up to use texures.

Maximus


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