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LGR - A Bit of HTC Vive Absurdity

LGR - A Bit of HTC Vive Absurdity

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Those animals are incredible in this video. I can't imagine what they'd be like in the VR environment. I was imagining Tempest, my former cat, and it occurred to me that there could be extensive therapeutic benefits to such a device. It's been said before, obviously, but not until watching this video did I genuinely believe in the potential of the technology in that regard.

Paul

The demos at PAX were great, weren't they? I'm glad they've all made it over into the retail market, and even better than they were there!

LGR

hahahah shooting the robots looked like fun.. I *loved* the vive when I tried it at PAX

Evan B

Yeah that's right. That said, it's all still working here. I'm guessing the modders, err, modded it again? Obviously I wouldn't rely on the mod, but if you can access it - definitely give it a go

LibC

Yep, you can go under the pool table and see underneath! All the quality VR games I've played make sure that areas like that are rendered, because yeah, people are naturally going to take a look around :) It's going to be fascinating to see what comes next!

LGR

Yeah, I haven't messed with Revive at all yet. I heard Oculus did something to make sure it doesn't work anymore though?

LGR

Have you tried Proton Pulse? Very similar concept to Cyberpong, highly enjoyably

LGR

It is PC-only.

LGR

Martin: It is designed to connect to a PC. It may have other functions, but that's the intended use.

Paul

Question, can the HTC Vive be connected to a PC? or is it like the Samsung Galaxy Gear VR, which only works with the smart phone?

Martin Ravensholt

Someone had a bit too much fun (and a bit too many virtual drinks) with the Vive, hehe. :3 Can't wait for the full review -which I'm sure will answer questions such as, "Do you throw even more needle cats from the sky?" o.o

Lindsay Michelle

I bought both the HTC Vive and the Oculus. I found with the Oculus, despite my best efforts I'd end up walking into something , or entirely losing my bearings. With the Vive, the camera is so much better. That said, if you're out of the field of view of one of the sensors you get a weird lag. And lag in VR is very very off putting! @LGR, don't forget to check out Lucky's Tail (you may need the Revive mod to access Oculus home)

LibC

With things like room scale VR, positional tracking and touch controllers; it’s going to be interesting to see how users observe and interact with virtual environments in the future. It’s also going to be interesting to see how much detail developers can afford to put into an environment. I’ve noticed that users tend to expect more from virtual environments, wanting to interact with everything realistically. For example, if you lay on your back and shimmy under one of those pool tables, is the underside realistically rendered and mapped? Or did the developers just make it a black slab of polygons because they’re used to ignoring surfaces that wouldn’t visible to the user with a traditional control scheme?

Bolthouse


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