LGR - Cities: Skylines Review
Added 2015-03-13 04:02:44 +0000 UTCComments
I appreciate that :) Yes, it requires an active time investment for the best results for sure!
LGR
2015-03-15 00:13:30 +0000 UTCSlightly off topic and maybe I've said this before but Clint you should be a consultant on how to manage Patreon. I see these other Youtubers dabble in it, they're not getting it, and I keep telling them -- look up LGR, watch how he has a standardized promo at the end of his videos, read his promo links under every Youtube video, give him $1 a month so you can observe how he handles releasing a video and bantering in comments.
Kevin Furr
2015-03-14 23:53:34 +0000 UTCI know what I'm going to be doing the rest of 2015.
Justin McAllister
2015-03-14 17:25:35 +0000 UTCAnddddd purchased!
Michael Lamartina
2015-03-13 22:34:58 +0000 UTC...this is so going on my Steam wishlist in the next 213 nanoseconds! :D
Kris Asick
2015-03-13 14:29:03 +0000 UTCI never played a city building game, so this one looks like a good place to start, but there seems to be many details that it's kind of scary. I play games to relax, not to get stressed out by traffic jams! I get stuck in those quite enough, thank you. good work, as usual!
Sabrina
2015-03-13 05:13:20 +0000 UTCi particulary liked the narration on this one :)
2015-03-13 04:53:05 +0000 UTCNo server in Antarctica???? Ughhhh. What's wrong with this game? Every city-building game needs one of those! Anyways, I commented on this on Facebook, too. Dunno if you saw it, but I said how the vicious cycle of death and abandoned buildings could have easily been a game-breaking bug, but it turned out to be something fixable and a new challenge that enhanced gameplay instead of greatly crippling it. This seems like something lacking in these sort of games, it seems. This issue could have caused by a lack of foresight from the designers, but I'm glad it doesn't make you want to quit the game completely.
Lindsay Michelle
2015-03-13 04:31:14 +0000 UTC