1.3 of the Infinity Designer released
Added 2024-10-12 22:31:31 +0000 UTCHey everyone, hope you've all been doing well! I'm still here and working =) , 1.3 of the Infinity Designer was just released on the Nexus.:
Changelog:
2 new versions of the Infinity Designer: High and Low end
- Sorry for the delay but after many month I have created a version of the tool that is designed to run on low end systems, this had to be completely rebuilt with new shaders and materials for all the meshes so it took a while to make sure everything was on par with the high end version.
All new models and textures have been added
- This latest version now compatible with all of the new models and textures from the official updates of Dying Light 2
Various small fixes
- Added several new sliders such as Flashlight, Weapons, Hoods, with addition slots added for all major categories to support maximizing the variations and loading all presets currently in the game
- Improved sorting mechanics were added so that less of the wrong model type end up in the wrong slot. This is still done almost entire by hand though, lots of typos and wrong labels
- Drastically improved the textures added to the materials and their shaders, the materials probably now contain 90% of the ingame data. There are still several materials that are empty due to having some unknown textures referenced such as Anderson's Pants, can't find her references in any of the data.
Things to come:
- The Infinity Designer is getting a complete overhaul to become part of the new Unofficial Dev Tools now that those are much closer to being finished, and a new UI and character design approach will be coming with that overhaul which will hopefully make things much easier to find rather than relying on randomly going through sliders based on category.
- I am now able to read the data directly from the Rpacks and load the models/textures into the scene, which means here in the future this tool will go down to less than 1gb rather than it's current size, so please stay tuned for more features.
- This tool will be slowly integrated into the tools with a new process but this tool will remain available as a standalone application, so all feedback is appreciated.
- Currently some manual trial and error still has to be done when creating player models, please follow this guide to fix:
https://discord.com/channels/1215421646010191912/1215422145291886645/1227641065238953985
Competitions:
- I have several upcoming model competitions I'm putting together for events and the overhaul coming to IALR, if you'd like to participate please let me know if you're interested =) as the more people who participate and vote the more fun this will be.