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Gabriel Aguiar Prod.
Gabriel Aguiar Prod.

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Unity VFX Graph - Holographic Map - Project

There's two scenes, one with a terrain and the other with a city.

There's also a few test maps with different methods.

Enjoy!

Unity VFX Graph - Holographic Map - Project

Comments

Not that I know of, I had to run a few tests. But theoretically if the texture is in a circle shape, then it should output a round map.

Is there some way of making it only render in a circle instead of a square? And to make the projection concave so that all the projection lines are more or less the same length?

NestorVG [War Lab - VR Shooter]


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