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Gabriel Aguiar Prod.
Gabriel Aguiar Prod.

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Shaders Volume 1 (8 Shader Graphs)

This package contains 8 shaders:

-Cartoon Water with Foam;

-Dissolving Material;

-Ocean Water;

-Scroll Material;

-Fire/Flames:

-Portal;

-Rock with Snow;

-Rock with Moss. 


Update 1.6 (23/09/20):

-Added Cartoon Water, Portals and Flames entire projects


 Update 1.5 (08/05/20):

-Added RockMoss Shader for Unity 2019.3.7 HDRP


Update 1.4 (06/02/20):

-Added 2 new Portal shaders: 2DPortal_Lit and Portal_Unlit


Update 1.3 (19/03/19):

-Updated Cartoon Water with Foam Shader package.

-Added an Island example with the Cartoon Water.


Update 1.2 (13/12/18):

-Updated Flames Shader package.


Update 1.1 (04/12/18):

-Updated Portal Shader package.


NOTE: All scenes use the Post Processing, HDRP, LWRP and Shader Graph Packages, which can't be included here. You can get them via Package Manager. Any problems, let me know!

Shaders Volume 1 (8 Shader Graphs)

Comments

Hey Joemar. Well, unless you are using HDRP or URP/LWRP, no. Shader Graph does not work outside of this render pipelines.

hi, does this work in Standard Unity 2019.3?

ohhh ok yeah that makes sense my bad. Thanks for the fast help

Coro

If it is only the lights and everything else works fine, it's probably because it's missing the Post-Processing package from the Package Manager.

Hey I just found your tutorials and tried this package but all your light objects in the ShaderGraph_Flames Scene have missing scripts. What are these scripts supposed to do?

Coro


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