XaiJu
Amaraine
Amaraine

patreon


Progress

Hi there. Progress is being made on both games.

I've made over 40 new full screen renders for Damsels. That represents about half of the graphical changes I want to make to the game before I call it done. I've written words to go with the pictures so that some classes will get different wording than others, matching the depiction on the screen.

Many of the rest of the changes you'll see to Damsels this time around will involve player options. Some of these are tricky. Adding options that I didn't intend earlier in the game development creates the possibility of bugs, and I want to do these one at a time, make sure they work, and get them right. Still, I want people to be able to customize their user experience. Some of those options may require option setting to be a one-time thing at the beginning of the game, because they simply become cheats if toggled on and off repeatedly.

Expect Damsels 1.17 on August 26th. Right now I intend to push to have a "finished" version in September -- of course I'll continue to fix bugs and such.

Leather and Steel -- I have a working version that includes Mia as a full-fledged character, and adds the pool as a location. I haven't "beaten" it yet in play tests, and I'm still juggling with the play balance of the various actions. Since I intend to work on Damsels full-time next week, that's where it will probably sit for a bit.  Adding Mia and pool scenes for Chloe and Olivia is not all of what you can expect to see -- I've redone some renders I wasn't happy with, and some scenes have had renders added to make for better flow, etc., as well as a short tutorial and some UI improvements.

Aiming at a release of Leather and Steel 0.2 no later than September 9.


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