Build Flash Belt Update 9/29
Added 2020-09-30 00:17:39 +0000 UTCWorked on the Fullbottle Buster's pseudocode today. Essentially that means I write out in plain english how the code will go.
So instead of "_parent._parent.Bottle3.gotoAndPlay("Bottle Rabbit");"
I'd just write "bottle3 to rabbit"
So the coding is pretty much worked out on how it will work, but it's gonna be a HUGE grind.
There are a few bottles the fullbottle buster just doesn't recognize. I have already decided to just use the driver sounds for the bottles.