Yay the vector's done. I have a lot of recoloring ahead, but next I'm thinking about doing another Build update.
As for coding, I've had lots of trouble sleeping this week so I've been mentally figuring out the mess that is the wonder ride book system. Biggest thing was book 1 & 3 could be in the same category and trip the 2 book song. It's weird. So that's been a fun thing to think about, but I believe I have it down.
Basically there's a counter to the side with 2 slots. Once the sword is removed the first slot changes to the first book's category. Then the second book advances the first slot if they're the same category and sets the second slot to the second book's category. Finally the third book tries to advance the first slot then the second slot. At that point the sword's "___ Batto" plays and triggers the first slot. If it's a 2 or 3 match it will play that song and then move on to saying the book names. If it isn't a match it will trigger the second slot & play any song there. If there's no match it'll do the appropriate call outs depending if there's only 1 book or if it's just the "wonder rider" call out. I'll only need the 2 slots since the match songs depends on at least 2 books aligning.