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Team_Radious
Team_Radious

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Radious Total War Mod - Warhammer 3 - Updated 23.10.2022

Hello everyone, Team Radious here!

Today we have for you another big update ready. Full support of latest official update, balance changes and many more things. Updated 2.2 was very big so it took some time to adapt everything for our overhaul mod as you could follow in our daily progress blogs.


Changelog:

· Complete changelog can be found here - https://steamcommunity.com/workshop/filedetails/discussion/2791750313/3272436223680943588/

- Full support of latest official 2.2 Update,

- Updated all scripts to latest versions, endgame invasions tweaked further with more custom units, new Vermintide included,

- All new and changed content is now included and adapted for our overhaul, over 8000 changes had to be made within our work due to this massive patch,

- Siege and Town Battle Changes - Our mod unlike vanilla allows players and AI to field and manage way more armies. Due to that having land battles is not rare as it is in vanilla game, map is filled with armies everywhere so you can find your enemies (or they find you) much more often. Due to this "lack" of land battles was never a problem if you used our work. We have decided to tweak the new system and do following changes:

-- Minor Towns T2 and T3 will now be always minor settlement battles, T1 minor towns remain land battles,

-- Walls are available only for Major towns - minor towns and their garrison buildings wont provide them,

-- Reduced damage of buildable towers,

-- Towers are more expensive, barricades are cheaper,

-- Hitpoints of all Gates increased by 50%,

-- Hitpoints of all barricades increased by 50%,

- Rebalanced all 7 new RoR units to fit our core balancing,

- Updated all new AI profiles, harder ones will be even more challenging,

- Additional unit balancing,

- Additional skills rebalancing,

- Increased missile damage for all missile Lords and Heroes,

- Updated Unique Faction UI mod from Müsliriegel to latest version - amazing work on making each race different and unique visually,

- Updated Building Progression Icons to latest version,

- Various bug fixes,

- Several visual improvements and fixes to more vanilla units,


If you have any issues/crashes etc:

1. Avoid using any mods not created by our team if you are not 100% sure about compatibility, always best to ask us directly first on our social media/discord etc.,

2. Make sure you have no mods or mod remains in your Data folder of the game.

3. Make sure your game is always updated to latest Live build. Do NOT use any beta builds! Avoid beta tabs in steam game settings/properties entirely, there should be always selected - no beta participation. If you have anything else there you asking for big troubles.

4. Unsubscribe from all of your mods. Then, go to your Steam\Steamapps\Workshop\Content folder and delete the 1142710 folder. Resubscribe to your mods and start the launcher to let it download everything again. Try launching the game.

5.  If the above step doesn’t work, go to C:\Users(Your Username)\AppData\Roaming. Back up your saves from The Creative Assembly folder there, and then delete the whole folder. Cloud saves will not be affected. Start the game.

6. Verify game cache.

7. Use Community Mod Manager.

Supporting Team Radious:

If you like our work, our mods and what we do, please consider supporting us via Patreon here - https://www.patreon.com/Team_Radious or via our Paypal acount https://www.paypal.me/TeamRadious

We have released mods for multiple TW games (Shogun 2, Rome 2, Attila, Warhammer 1, Warhammer 2,  Thrones of Britannia, Three Kingdoms, Troy and Warhammer 3) and this requires us to sacrifice even more time and resources to make sure that we maintain our quality.

Have fun with our mods and creations!  Thank you for supporting our work, none of that would be possible without you!

Yours,

Team Radious

Radious Total War Mod - Warhammer 3 - Updated 23.10.2022

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