XaiJu
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Zero One update 2/7

Working hard on adding amazing Caucasus. It’s added some challenges depending on the driver.

For example the dual ways to insert the key into the shot riser are both not usable since the key opens on press. I’ve worked through these challenges to finish out the key.

Currently it runs on all existing drivers/riders and the code for the Zero One driver is almost identical to how the thousandriver will run keys.

Work on the thousandriver is progressing. It will launch with the one key and forcing the user to insert the zetsumerise key first. Depending on time I may or may not be able to change the latter instance. It doesn’t create too much of a difference, but I’ll definitely aim to add the option.


I tried to use free time in micro chunks to code the thousandriver but because coding requires deeply connected thought I think moving forward I’ll aim at using small moments like that to create further vectors and then utilize larger moments, like today, to code.


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