XaiJu
autotrashphysics
autotrashphysics

patreon


Game Time

Hello,

Thank you for your support. At this stage, I think I have a decent grasp on vehicle/tire physics. Next is to make more interactive experiences by creating game worlds. Two projects are planned, which will result in two new worlds. Additionally, the Udon Test world will also be revamped for people to try out the new mechanics and systems in a sandbox environment.


Transport Game (name pending)

In this game, the plan is to utilise wheeled vehicles to transport goods from A to B. You will most likely have to take care of your vehicles as well as modify them for better specs (speed, fuel efficiency, cargo capacity, etc).


Hover Tanks

I mentioned a sci-fi related project during my New Years break. The idea is to cooperatively operate a hover tank to achieve objectives in the world. Some physics have been written for this, and it will require concepts for art and gameplay next to further development. This will be continued after the Transport game.


Thanks again for your support, and I hope to show results in February.


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