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JayJayWon
JayJayWon

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BrowserAssist v1.33.0

BrowserAssist is a plugin that provides an alternative browser to VAM's built in Scene Browser. It has a range of features beyond those provided by the default VAM Scene Browser and aims to be more performant. Full details are on the hub here.

New Features:

Bug fixes:

Available to Patreons here.

Free version will be available on hub here (normally a week after Patreon release).

Please report any issues on Discord here: https://discord.gg/qrqt2SBzdW

BrowserAssist v1.33.0 BrowserAssist v1.33.0

Comments

So currently you have to add them manually. The main use case is scenes where Timeline is animating morphs - which typically results in dependent morph packs being excluded from the VARs meta.json. In this scenario, scanning the scene for dependencies wouldnt work as the dependencies aren’t in the scene file (if they were then VAMs packaging tool would find them and include them in the VAR). Are you aware of other scenarios where dependencies are missing from VARs meta.json but a scan of the scene would find them?

jayjaywon

I love how you’re continuing to improve VAR management and dependency visualization. So awesome! I hope you continue and port this for VaM2!

Logovore

Ummmh ... I don't quite understand the last feature: "Where VAR Management is active (i.e. Offloading or Disabling VARs automatically), manual dependencies can now be added. These manual dependencies (and their sub-dependencies) will be automatically Enabled by VAR Management when required. This allows the correction of VARs packaged with dependencies missing from their meta.json files." What does the term "manual dependency" mean in this context? The rest of the paragraph suggests that BA will scan the scene.json (or preset) and AUTOMATICALLY enable/onload any dependencies not listed in the meta.json - but "manual" suggests we have to do that ourselves? Or does it mean that I can manually trigger a deep scan of a specific var's scene json file, and BA will then enable any dependencies that were disabled/offloaded because the meta.json was incomplete? (similar to the functionality for local scenes/presets that already exists)

CaseEP


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