VUML v1.3
Added 2020-03-19 14:35:13 +0000 UTCVUML is a VAM plugin by JayJayWon designed to provide basic logic flow and calculations that can be setup within the VAM virtual space. Combined with the latest ActionGrouper plugin (by JayJayWon) it allows creators to trigger actions based on a combination of states and conditions without having to code their own C# Unity plugins. VUML allows the user to create any number of Boolean, float or string variables the values of which can be static or derived/calculated from a combination of other variables. Features include:
- Boolean conditions e.g. AND, OR, NOT etc
- Float and sting comparison e.g. less than, more than, equal to etc
- Look At (e.g. Is the user looking at Person B's hand)
- Collision (e.g. Is Peron A's hand touching Person B's lips)
- Maths functions e.g. plus, minus, multiplication, min, max etc
- Distance between two nodes (which can then be combined with a float comparison to trigger an action when the distance exceeds a threshold)
- Timers and counters
With the latest Action Grouper these variables can be used to either trigger actions on the basis of multiple conditions or set the value of VAM attributes to VUML calculated values. For example this could be used to:
- Trigger an animation pattern or sound when a combination of conditions occur (e.g. hand touches a lip AND you are looking at the person OR the distance between two atoms is less than a threshold)
- Set the intensity of a light dynamically proportional to its distance from an atom
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jayjaywon
2020-03-20 15:54:22 +0000 UTC