XaiJu
Calabi-Yo-Manifold
Calabi-Yo-Manifold

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Development Report

-nod- Yeah, that's a synonym for progress update.
Well, here we go:

 HERE SHE IS, THE CULPRIT! I spent the last two weeks solely on HER scene! It's not even that it's a long scene dialogue-wise, but her minigame turned out to be very, very code-intensive. Yeah, I did the math: Her scene has more lines of code than all encounters of the Flower Fields COMBINED! Not gonna lie, those 2 weeks were a fucking blast! I can't wait till we reach the Amusement Park where I will be able to go apeshit with developing games within the game.

I contemplated giving you a teaser of what to expect from her, but I decided against it. It would rob you of the 'what the fuck is happening!???' moment, and we don't want that here.

Instead, let's talk about something else: If you are up to speed with the story, you will have noticed that some characters have gotten dedicated sexytime pics and not just x-rays or whatnot, like Gaia or the Guardbot. That's because some characters are easier to generate than others, especially humanoids where Controlnet has an easier time. There are other characters where simply too many details are wrong/missing, enough for me to say that it's not worth it for those girls. This game is still text-based, after all, and going 'Wait, that doesn't look like her at all' is just not worth it IMO. And, of course, there are characters that just cannot be replicated at all, so they are out as well and will get other forms of sexytime pics. Basically, don't expect that for every character.

Alright, so what's left to do for this update? Well, pretty much a lot still. While there aren't any coding challenges ahead, I still have 7 monster girls to implement. But, it'll be worth it. Probably.

Till next time!


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