XaiJu
JOTEGO
JOTEGO

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Sound Accuracy Update

A typo broke the volume balance in the last CPS1 update, but I thought it was something else. So I started looking at ways sound may not have been accurate. Eventually, I found the typo, I increased accuracy, and I re-balanced the volume in all cores. 20 cores have been updated.

NOTE: CPS1/CPS1.5 files in the repository operate at 48MHz. Find attached versions at 96MHz.

YM2151/YM2203 Accuracy

Yamaha counters had an inaccurate design. Long story short, timer B runs on average 1/2 LSB faster than it should. The current implementation matches the original design. This effect would be very difficult to do on an emulator. Thanks to Ace and NukeYT for their help. This should affect YM2612 (Megadrive), but I haven't updated that core yet.

Almost all arcade cores use either YM2151 or YM2203, so this is an important improvement.

CPS1 Accuracy

There is an antialias filter onboard after the PCM chip (see the frequency response plot). I have included this in the CPS1 core. CPS games can change the PCM sampling frequency, but the AA filter should stay constant at 770Hz. This behaviour is correctly implemented.

FX Volume

Although the FX volume was generally fixed in arcade games, it is often produced by a particular chip or channels, and it can be processed independently. I have added to most cores the options to vary the FX volume.

Sound Clipping 

I have made an effort to guarantee that no sound clipping occurs. If it ever happens, the yellow LED will light up.

Sound Filters 

I have updated the MiSTer framework to the latest version. The sound filter OSD option should work now.

Cores updated

All cores have been updated except for CPS1.5, Combat School and Trick Trap. That adds up to 20 RBF files. Please run update_all or update_jotego on MiSTer to obtain the new files. For MiST/SiDi, download the files from JTBIN.

Sound Accuracy Update

Comments

I tried the update you posted on Discord and the audio distortion issues are now gone! no matter what FX volume setting I choose.Thanks so much for your work!

m.goomba

We have been discussing it lenghly in the #issues channel in Discord over the weekend. We came to a solution that the most exquisite ears enjoy.

JOTEGO

I had to revert back to a previous version as I was having sound distortion issues with certain sound samples , the same issues Abelardo mentioned above.

m.goomba


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