XaiJu
Renpytom
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Ren'Py 7 Released

I'm happy to announce the release of Ren'Py 7, the result of over a decade of development since Ren'Py 6 was released. Compared to that release, Ren'Py 7 adds many features uses have long since come to consider core parts of the engine, such as ATL, Screen Language, OpenGL acceleration, support for the Android and iOS platforms, Translations, Accessibility, and so much more.

Thanks to everyone who created with Ren'Py during the Ren'Py 6 series, when Ren'Py and visual novels went from a tiny niche to something that is popular and culturally relevant. I look forward to seeing where Ren'Py 7 takes us.

Compared to Ren'Py 6.99.14.3, this release adds a new layered image system, which provides a cleaner replacement for the use of LiveComposite and ConditionSwitch when it comes to building sprites from layered images created in paint programs. There is a new syntax for such images, and portions can be defined automatically. Layered images also interact better with other portions of Ren'Py, such as the image predictor and interactive director.

Other major changes are:

Apart from these, this release includes a few fixes and minor new features. As always, check the changelog for complete details.

Downloads of Ren'Py 7.0 can be found at:

https://www.renpy.org/release/7.0

A full list of changes to Ren'Py can be found at:

https://www.renpy.org/doc/html/changelog.html

A list of changes that may require you to update your game can be found at:

https://www.renpy.org/doc/html/incompatible.html

Please also check out the credits and list of sponsors, and thank you for your support.

Ren'Py 7 Released

Comments

Wow. It seems I missed the release of the 7 version. Thanks for the update!

J-Dreamer

Thank you Renpytom!

MANITU Games

Thank you man and congrats on finally releasing Ren'py 7. It's been one year I got to know the engine, it allowed me, an outsider, to code, have fun, learn and even make money. Long life to Ren'py and to you.

MrThick


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