XaiJu
Berncastel
Berncastel

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So cold...


English version:

Cold cold cold cold!

These two days suddenly cooled down so much.

I think the weather is cold to eat some spicy warm body, and then the start of the stomach pain.

But when you think about it, it's normal, I don't seem to have eaten any chili for a year.

I feel like I'll have to say goodbye to chili for the rest of my life.

Ah yes, yes, the audio has all been processed.

The audio is now being imported into the game while making the side quest.

But because of the time constraint to test this month there is no demo, please forgive me.

In contrast, the content of the next demo will be much more, so please look forward to it.

In addition, with the help of enthusiastic fans to find and deal with some previously undiscovered bugs.

Thanks again for all the enthusiastic testers.

In fact, I struggled with how to design a side quest system to take into account the experience of both casual and hardcore players, as much as I can, I still hope to make interesting content, not just to A place to fight B monsters to get C rewards such a repetitive and time-consuming "task".

At the same time, there are players who are obsessed with grinding, and players who want to enjoy the plot as much as possible. If the difference between the in-game gains obtained by the two is too great, it is also very unfriendly to casual players.

So the side quest system that has been designed with these two points in mind, balancing grind and fun as best I can...

It is also considered a little bit of rougelike elements, I wish you could enjoy it when you see it in the next demo!

Ah additionally, it feels like everyone is very concerned, now completely rewritten the content related to the liquid on Kana, now can be reduced and cleared normally because of the various activities of Kana.


中文版:

冷啊冷啊冷啊冷啊。

這兩天突然就降溫了好冷啊。

想著天氣冷就吃點辣的暖暖身子,然後吃完就開始胃疼。

但仔細想想也正常,我好像一年來基本沒吃過什麼辣椒。

感覺再這樣下去這輩子都要和辣椒說再見了。

啊對了對了,音頻已經全部處理完畢了。

現在正一邊制作支線關卡一邊把音頻導入到遊戲中去。

但是因為時間緊張來不及測試的原因這個月也沒Demo了還請見諒。

與之相對的,下次的Demo的內容會多得多,敬請期待。

另外在熱心粉絲的幫助下發現並處理掉一些之前沒發現的Bug。

再次感謝一下熱心測試的大家。

其實很苦惱怎樣設計支線系統兼顧休閑玩家和硬核玩家的體驗,能力所及的話,還是希望能做出有趣的內容,而不是單純到A地打B只怪拿C獎勵這樣重覆性高的拖時間的“任務”。

同時也有執著於刷怪的玩家,和希望盡可能享受劇情的玩家。假如兩者所獲得的的遊戲內收益差別太大,也對輕度玩家很不友好。

所以是一直把這兩點放在心里設計的夜間支線系統,盡我所能地平衡了肝度和趣味性…

也算是融合了那麼一點點的rougelike要素吧,期待在下一個demo中大家看到後會喜歡。

啊另外說一下,感覺大家都很關心的樣子,現在完全重寫了加奈身上液體相關的內容,現在可以正常因為加奈的各種活動而減少和清除了。

So cold...

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