XaiJu
Berncastel
Berncastel

patreon


5k fans commemorated + the third page Status information revealed!

Production Schedule(制作スケジュール)

English version:

This post is a 5k fan memorial!!!

It's amazing that I didn't realize that my club already had 5k fans.

Thank you very much for your continued support, so I'd like to tell you a little bit about my creative journey while disclosing some of the game's CG in advance.

More than a year ago, I couldn't go to school because of the covid-19, and I was bored at home. At the same time, I saw a very interesting MMD and decided to try to make my own game. Because I like クリメニア's games very much, and I was influenced by "妻獲り迷宮", I used some of their ideas as reference and made "觸尾少女". This work was made under very difficult circumstances, after all, the savings of a college student is very small, in the middle of borrowing money to complete the production. In order to compress the cost, many materials in the game, including the PV, were made by myself (thanks a lot for teaching yourself PS, PR and AE).

"五日寸止" is a dream come true for me. I wrote the script myself, had it translated into Japanese, and successfully collaborated with a Japanese voice actor (秋山はるるさん), something I had never thought of before. The initial plan was to make a small work with five CGs, but before I knew it, the amount of content was increased to 21 CGs. The process of making the second work was much easier and more enjoyable than the first, at least I didn't have to borrow money to make the game (but even so, my savings was back in triple digits a week before the release of "五日寸止").

Today, with great ambition, I decided to make a Nebel Geisterjäger that incorporates all of the most exciting NTR gameplay, incorporating all of the skills, experience, and knowledge I learned from the previous game to make a game that will make people play and exclaim, "What if I never get to play a game like this again? " game! This is my biggest ambition in my career so far! That said, I've only been working on it for a year now haha.

Finally, thank you all for your constant companionship and support of BBQ大好き, and in the future, please continue to give me the motivation and help to make it, thank you!

Also attached is part of the CG being drawn, poor Kana...

After suggestions from fans, some of the text of Status 1 has been corrected and is now more accurate.

As mentioned in the previous article, the H status page is essentially information that a company scans to better grasp the various conditions of its employees. For field agents who spend a lot of time in high-risk environments, the ability to quickly grasp the traumatic conditions of their teammates is also essential, so the scanner adds new capabilities specifically for this need.

The scanner can recognize and identify traces of fluid in the body and on the surface of the cadre through low doses of electromagnetic radiation, and automatically filters out the normal circulation of body fluids, so the location of traumatic injuries sustained by the cadre can be quickly identified through blood traces, etc. (BBQ looking for realism in a pornographic game setting must have a brain problem)


中文版:

這次的記事是五千粉絲紀念!!!

哎呀哎呀,不知不覺自己的社團已經有了5k粉絲了,真是不可思議。

十分感謝大家一直以來的支持,在提前公開一些遊戲CG的同時也講一點自己的創作歷程吧。

一年多前,我因為疫情沒法上學,在家太無聊了。同時看到了一個很有趣的MMD,決定試著去做自己的遊戲了。因為我非常喜歡クリメニア的遊戲,同時受到《妻獲り迷宮》的影響,以他們的一些創意作為參考,制作了《觸尾少女》。這部作品是在非常窘迫的環境中制作出來的,畢竟一個大學生的積蓄是很少的,中間借了錢才勉強完成制作。為了壓縮成本,遊戲內很多素材包括PV都是自己制作的(十分感謝自學了PS、PR、AE的自己)。

《五日寸止》是對我來說一部圓夢的作品,我自己寫了劇本,請人翻譯成日文,並成功的和日本的聲優(秋山はるるさん)進行了合作,這在以前是我想都不敢想的事情。最初計劃只是一部五張CG的小品作,不知不覺就追加到21張CG的內容量。第二部作品的制作過程相對於第一作輕松愉快的多,至少我不需要為了做遊戲而借錢了(但即便如此,在《五日寸止》發售前的一星期,我的存款回到了三位數)。

到了今天,我帶著巨大的野心決定制作一部將最讓人興奮的NTR玩法全部融合進去的Nebel Geisterjäger。我將會把前作學習到的所有技術、經驗、與自己的知識融合進去制作一部讓大家玩了以後感嘆“以後再也玩不到這樣的遊戲該怎麽辦啊”的遊戲!這是我至今為止制作生涯中最大的野心!話是這麽說,我也就制作了僅僅一年而已了啦哈哈。

最後,感謝大家一直以來對BBQ大好き的陪伴與支持,今後的日子里,也請大家繼續給予我制作的動力與幫助,謝謝大家!


另外附上正在繪制的部分CG,加奈真是辛苦…

經過粉絲的建議,對Status 1的部分文本進行了修正,現在更加準確了。

然後是對Status 3的介紹!

前面的記事已經提到過了,H status頁面本質上是公司為了更好地把握員工的各項狀況而掃描獲得的信息。對於長期處於高風險作業環境的現場幹員來說,迅速把握隊友身上的外傷狀況也是不可或缺的能力,所以掃描儀為了這項需求專門添加了新的功能。

掃描儀可以通過低劑量的電磁輻射識別和鑒別幹員體內與體表的液體痕跡,並且自動將人體正常的體液循環過濾掉,因此可以通過血跡等等,快速地識別出幹員所受外傷的位置。(在黃油設定中尋找真實感的BBQ腦子一定有問題)

也因此,外傷之外比較隱私的液體痕跡也會被暴露出來…什麽?你問角色原本的胃液去哪里了…大概是被系統當做正常的體液過濾掉了吧…(望天)

嗯…至於初體驗這種東西掃描儀是怎麽知道的…嗯…德意志的科技世界第一!!!

各個私密部位的圖像表現也會根據具體累積的量發生變化,所以請千萬要照顧好你的女友哦~

啊對了,因為可能會涉及到幹員的隱私信息,所以第三頁的H status解鎖條件會相較於前兩頁苛刻不少,當然,在計劃中的休閑模式里,H status可能會在一開始就全部解鎖,也可能會實時更新內部的數據。


5k fans commemorated + the third page Status information revealed!

More Creators