Hello everyone! As we're getting close to a stable v2.12, this post lists the features that have been added so far.
Something I've wanted to implement in a long time was a new home for HunterPie, somewhere where players can easily select the game they want to launch and configure. This has finally been implemented in v2.12!

The plan for the future is to make the Home a place where you can easily access things related to the games you're playing.
This is the most important feature so far, most of the widgets already support Wilds, this includes:
Full monster widget support;
Full damage meter widget support;
Full abnormalities tray support;
Full clock widget support;
More widgets will be added, activities and player widgets are the next ones.
Monster Hunter Wilds has very different mechanics, one of them is the possibility of many monsters in the same map. The old design didn't work quite well with that, it would clutter the screen with many health bars.
With that in mind, the new Compact Mode was added. The compact mode is available for all games, not only Wilds and the idea is to keep the monster data at minimum when there are no monsters selected.

Once the player target a monster, HunterPie will automatically switch to detailed mode.

Which brings us to the next point: HunterPie supports not only flinch values, but also breakable and severable parts as well!
With the support of Monster Hunter Wilds, the old implementation of the Damage Meter didn't work quite right, there were many internal changes in the game compared to the other two last games that were making the older meter struggle a bit.
Looking at the issue, I decided to write the meter from scratch, not only changing the core but also the whole UI.
The overhaul includes:
New design;
The DPS plotting chart can now display moving average DPS, with configurable sampling and sliding time in seconds;
It is now possible to enable the sliding of the charts, removing plots older than the configured time in seconds;
Improvements in performance;
Note: The new Damage Meter is not yet available for older games, that will be added in the future, after I test the new damage meter core for each game HunterPie supports nowadays.
The same idea from the damage meter was brought to the Hunt Export view, it is now possible to visualize the moving average DPS in the charts.

Anyways, those were the main new features in this version so far, with more to come!