Work In Progress
Added 2023-08-26 07:41:44 +0000 UTCDear Patrons!
We haven't posted any Work In Progress updates for a while.
Over the past six months, we have accumulated a lot of work, much of which will be released in the next major update, which we will likely call the Rework Update.
The most interesting changes we will make include:
• Reworking the recipe system in claw scenarios: There will be a choice of five recipes.
• Reworking the cost of crafting items.
• Reworking clan wars: There will be a cost for declaring war, calculating winners/losers in war, and paying tribute when losing.
• Reworking character attributes (strength, agility, etc.): Attributes will affect leveling speed, but will not limit it. A sufficient number of attributes will allow skills to be leveled at 100% speed, while an insufficient number will only allow 30% speed. Also, all characters will receive 10 additional attributes.
• Synchronization fixes: Fixing invisible weapons and shield penetration (as much as possible given player ping).
• Bringing back dynamic season changes and full weather system synchronization from 1.2.0: rain and blizzards will appear.
• Reworking the food system and adding additional bonuses from food.
• Clan balance and setting a tax for clan members.
• Updating server architecture. Many changes that we will describe in detail in a separate article. It will be particularly interesting to subscribers who are interested in software/game development and the internal workings of BO.
• Replay Viewer. The ability to choose one of the saved replays for viewing, and we also plan to add the ability to rewind during replay viewing.
• Reworking safe zones: Large zones will be removed and replaced with a small safe zone to prevent battles immediately before leaving a settlement. Also, there will be disabled attacking from a group that has just left the city.
• Synchronization of using chairs. This part is needed for the future synchronization of siege weapons.
Also, we'll fix 30-40 existing bugs.