XaiJu
CarnalCoup
CarnalCoup

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State of the Game - Alone in a Crowd

Hey all, time for another State of the Game post! I have no real surprises to talk about tonight, as in the past few weeks I've completed pretty much exactly what I listed out in my last post, along with a few changes to move Romance Scenes from 'debug mode' to being tied in to the scenario sequencing. To go into the updates in a bit more detail, however:

For a short demo video on the current behavior, I've uploaded one here. As usual, all graphics are placeholders.

For now, I think I'm about ready to wrap this up and move on to more boring stuff. As mentioned previously, I still need to set up some basic functionality and GUI such as a start screen, options, and save/loading screens. The real item that might take some time is setting things up for dynamic character portraits now that I have some art assets. In particular, I'm going to need to go back to my character creation system and add quite a bit more functionality there. Additionally, on many screens I intend to add small character face portraits. I'm not going to actually add those in right now (since the GUI overhaul phase is now right around the corner), but I do need to set up the system for creating them. As far as art goes, Harian and Human portraits are currently in progress, and things seem on track for portraits being done before the first release.

In general I'd say I should be able to wrap all that up before the end of the month and start looking at how I want to do the final GUI designs, but I'll probably have more to talk about there in the next update. So til then, thanks again for your support!


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