So, model got all her three holes tested :D Got not the best results but still better than any of my current models rn, so in next month will prepare IK rig for her and maybe will do animation with her, still need to find solution how to animate long polygonal hairstyles without intersections with main body and another one with which she will be interacting, have some ideas and concepts how to do it, but this is whole new pipeline that need to be mastered, to make animations without shoving a shovel up my ass everytime i trying to make even something simple. Animation with Cassie and portals just took me a damn day with a half, just to make her pigtail bones move as i want it to move and still it far away from even good result that can be presented, in short a lot of shit to do.
xneoguy
2025-06-01 00:34:08 +0000 UTCDarth_Rondoudou
2025-05-31 07:34:11 +0000 UTC