XaiJu
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Hunting Ground Map Update: Verdant Hills

Update: I have added 2 new zip files. Verdant Hills Night: Gridded and Gridless


Hi Everyone! 

Needing a break form work on code. I spent the last two days (roughly 12 hours in total) building the Verdant Hills in dungeondraft. I am pretty satisfied with the results, but due to the size I had to split the map into two sections so that the files sizes were small enough to upload to roll20. 

Additionally you will see I have included a few of the missing areas from the original map, so now your players can enter into the forest or make their way to the cave a bit faster than normal. This should provide your trailblazer more options when choosing what direction to go and a bit more variety in scenery for the rest of your players.

I have also included full versions of the map, gridded and gridless. These files are too big on their own for roll20, but you might find other uses for them. Though currently the gridded version has some issues with the transparent overlay due to bugs with the program. When they get fixed I plan to have a high quality version and a proper full gridded version available for your all. 

I have plans to update all the other maps eventually, but like the original maps, they just kind of happen when they happen. That said, I would love your feedback and opinions on this map.  Finally, I do plan to release these to the public at some point, but in a lower gridded quality, but as long as you are my patron, you will have access to download this map or any other map at a higher quality in addition to having access to the gridless versions of the map.

Note: When combing these map pieces in roll 20,  the gridded map is 99x87 if you dont use the extra bit of water, otherwise its 99x99. The gridless map is 99x99. 


Hunting Ground Map Update: Verdant Hills Hunting Ground Map Update: Verdant Hills

Comments

Nice! NIce!

PrismaTerra

It's simply Amazing!!!

Alessandro


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