XaiJu
Simon Fuchs
Simon Fuchs

gumroad


Hardsurface Basics 03: Using 3dsMax and Zbrush

Includes:

Description:

In this tutorial, I will show you how I use 3d Studio Max and Zbrush to create highpoly objects quickly and efficiently.

I will give you an overview on how to create your base shapes in 3d Studio Max and then bring them into Zbrush to merge them together and add all the final bevels and details. This approach is great for creating highly detailed models fast while focusing purely on the artistic and fun part of modeling.

harsurface_basics_03 - Using Max and Zbrush.mp4
HaywoodTools.zip
hardsurface_basics_03.max
hardsurface_basics_03_zbrush.rar
ts2_script.txt
hardsurface_basics_03_obj.rar
about.txt


Hardsurface Basics 03: Using 3dsMax and Zbrush

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