XaiJu
Simon Fuchs
Simon Fuchs

gumroad


Hardsurface Basics 01: Using UV coordinates to deform geometry

Includes:



Description:

In this tutorial, I will show you how to use UV coordinates to deform geometry. This technique is essential in my modeling workflow and mastering it will make it extremely easy to add complex detail to any mesh. This will save you a lot of time and make you a faster and more efficient modeler!

harsurface_basics_01 - using_uvs_to_deform_geometry.mp4
about.txt
hardsurface_basics_01.max
HaywoodTools_max9_v006.zip
SlideTools-SlideKnit.mcr


Hardsurface Basics 01: Using UV coordinates to deform geometry

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