XaiJu
Gifdoozer
Gifdoozer

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EVE model release

Go grab her from the archive =^.^=
I only inlcuded her inner suit and the Secretary one.
not a huge fan of the other outfits so far considering that in the final version there's like 50+ outfits to choose from.
I'll be recording and uploading a video and base file so you cna import to her any daz outfit you may want :3

Also, i made her in blender 4.4.3 and you might need diffeomorphic and MHX versions 4.4.0
You most likely have them but worst case scenario they would be here
https://diffeomorphic.blogspot.com/2025/

it may work in older version of blender and diffeo, but i can't guarantee it :3

EVE model release

Comments

Ah, I can only repeat myself: I love this!! ^o^/) especially because those are literally her ingame proportions, since you morphed this from the game. Speaking of: do you.. think you may make a Tutorial on how to do that? From Start to Finish? With ingame proportions? ._.)" could use Tifa as example. Or maybe even Ada Wong! That would be so cool. And it'd give others the option to learn how to create these characters with their canon proportions, too! °O°)/) ♥

Sreliata

ever tried this before? I use it for data transferring the body vertex groups to outfits almost flawlessly with near perfect weights, I noticed some parts of her suit are getting affected by opposite parts of the body or like her metal bracelets bending reality from the hand.IK's unless it's just something that personally happened to me lol, but fixable. The video on the page gives u a pretty good idea :pepe_nodding: https://jinxxy.com/SentFromSpaceVR/robust-weight-transfer one example of me fitting this first descendant outfit on my OC then using the addon to transfer the groups :detective_eye: https://x.com/Goonduude/status/1887446865089863923

Goonduude

Oh i didn't think of that. absolutely :3 i'll either replace the eyes, or try to find a way to get them to work better in eevee <3 thanks for the feedback <3

Gifdoozer

Good stuff, trying it now, but in 4.0.2 lol. Took me a brain fart moment to figure out the IK rig, had to set it on MHX and now I'm used to using models like usual. I use Eevee mostly for animation, any chance for alternative eye balls that are static textures? Just curious because of reflections in Eevee don't seem to catch TinyEye setup. Very low priority though. Otherwise I'm rendering a picture in cycles soon lel.

Goonduude


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