So! Here's the first WIP of the re-designed house!
As for other parts of the animation that don't include modeling, rain is going to have a heavy appearance in the animation. Rain simulation is one hell of a task- you're generating millions upon millions of particles all reacting to real world physics and gravity, not to mention the computer is also calculating the drop effect when an individual drop hits a collision object. Not saying it's hard, it's quite easy to set up!
Anyway, this animation, since I plan on it taking well over a year to do, will not be my main focus. Most of my time spent on projects will go to the 2 Wallpaper Engine animations. After those 2 are done then I'll re evaluate my work flow and possibly open commission for SFM animations. Not too sure though.