XaiJu
zoeyraven
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Dev Update #36 (Progress)

Looks like Sam is rolling them bones!

At around 4 weeks of development we are currently at a little under 4000 lines of code, 1242 renders and 12 animations (yes that's an ODAAT record for animations, and that's just the first day). I'm actually rendering the last three of those animations today, that's why I'm doing this dev log now, so I don't have to take time away from development tomorrow. 

Here's the deal, this casino asset was WAYYY more resource intensive than I thought it would be. The average render time in there was 30-40 minutes and I did 267 renders. I'll let you do the math on how long that would take. Easily the longest render times I've faced in the whole game.

The next thing is I've been rendering the animations for the 2 H scenes at the end of the first game day for the past 2 days. Each animation averages around 7-8 hours. So, that's eaten up a lot of time too. But, since this is the finale of the first season, and one of the scenes you guys have likely been waiting for, for a while. I thought go big or go home!

After the animations finish tomorrow morning sometime (yes I've been setting an alarm and getting up in the middle of the night to change to the next one) I have some foreplay renders to finish up, and we'll finally be done with the first day of the update!

I'd like to tell you guys I'll be able to get the second day done and the whole update polished and tested by the end of the month, but I'd be lying to myself and you. And as you know, I'm about being upfront and honest. 

The second day has turned into more than I thought it was gonna be with some added story beats. A lot of questions will get answered about people back home, and since we haven't seen them for a while, I don't wanna skimp on that. 

Examples: If you're on the Molly path, developments with that asshole Ronnie who won't leave her alone. Brenda might be really happy to see you if you're on her path, never know. We need to meet with Kayla (not at her other job yet, that will be in the next update). We need to find out how Melissa is doing with the news she heard in the last update. We also need to find out what the hell is going on with Rick, and more stuff I won't spoil.

So, if you put me down to a release date prediction today, I'd have to say early June. I wouldn't have taken the time off I did after public release if I'd have known I was gonna injure my finger. But, life happens unfortunately. I will not be taking any time off after public release of this update. It will be right into the next. So, I guess what I'm trying to say is sorry not sorry (although I loathe that expression, a better one isn't entering my mind at the moment).

I'll check in with your guys in another couple of weeks.


As always, hope you are all doing well, I think this update will be both fun and impactful on a lot of fronts, and I can't wait to share it with you! Cheers!

Dev Update #36 (Progress)

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