I am so proud to introduce a new project I have been working on, One Day at a Time, I just couldn't wait any longer!
Overview:
In One Day at a Time you will take the role of an active heroin addict. You live with your girlfriend Lydia who is also an addict. Along the way you will meet several other women and have the chance to romance, or ultimately corrupt them. There will be many important decisions to make on your journey that will lead you either down a path to redemption or debasement. Will you make the choice to keep living the only life you know, by whatever means necessary, or will you embrace a new way of life. This is entirely up to you...
Although the game contains heavy subject matter there is plenty of humanity and humor as well. These are not street bum junkies. I wanted to shed light on what it's like to be addicted to drugs, and what it takes to maintain that or ultimately say enough is enough and choose to get clean. This game is very personal to me based on past experience. All of the characters are fictional, but the lifestyle is not. Since I am anonymous here I would like to take the time to say I've been sober for over 12 years, just so no one thinks I'm currently living this life, but I certainly did.
Note: This game will NOT have NTR, and the game IS animated. There is already and will continue to be plenty of erotic content.
-Releases will be at 3 month intervals, or when it's done. Could be slightly before or after. I want this to be clear going in.
I am planning the first release in one months time. Could be sooner possibly.
I hope you guys will be as excited to play this game as I have been making it!!! I would like to thank Cenc for all his help with my ridiculous amount of questions learning daz. Also Tess Sadist, TD1900, and Deadbeat have all been tremendous as well. Please check out their games if you haven't, I do the guides for all of them so you can find their games through my masterlist! (Dreams of Reality, Pale Carnations, Karlsson's Gambit and Off the Record). I forgot to also thank Qleaf as well. Without him in the early days my knowledge of code would not be what it is today. I have also had him double check part of code in the game. Never hurts to have a pair of eyes like that looking at your code.
Tony
2020-12-22 20:06:40 +0000 UTCZoey Raven
2020-11-13 05:33:04 +0000 UTCHat
2020-11-13 01:48:25 +0000 UTCTherk75
2020-11-13 00:01:26 +0000 UTCCenc
2020-11-08 09:08:37 +0000 UTCNightHawk
2020-11-08 07:10:24 +0000 UTCJoshua Entrekin
2020-11-08 03:57:06 +0000 UTCJeremyCole300
2020-11-08 03:22:37 +0000 UTCHBI
2020-11-08 03:21:48 +0000 UTCJeremyCole300
2020-11-08 03:17:45 +0000 UTCHBI
2020-11-08 03:16:22 +0000 UTCJeremyCole300
2020-11-08 03:11:20 +0000 UTC