Mace's video game animation for the jump, in full bouncy color.
The cel shading remains on a separate layer in the game's render engine, so we can play with adjustments based on environmental cues.
Busting out all these animations is a formidable workload- but seeing the result is encouraging, I can hardly wait to be able to run around with this in-game.
Lord Kiyo
2020-03-15 13:10:47 +0000 UTCSynariel
2020-03-14 23:38:21 +0000 UTCInsomni-act
2020-03-14 23:37:24 +0000 UTCGarrett Simpson
2020-03-14 21:00:47 +0000 UTC