Just a quick peek at the current state of the Dreamkeepers video game.
Apologies for the jerky video- the game played smooth on my end, but Picarto was chopping things up a bit.
At this point in development Mace's range of motion (thanks to concept sketches) is increasing nicely. The Hive Bats aren't doing much yet- and they can't even attack.
Perfect difficulty level for David.
I'm beginning to appreciate the different lighting engines even more, now that there's a range of content in the setting that it can apply to. And these are just bare-bones tests, I think the final product- when designed and carefully assembled like a true Dreamkeepers scene- is going to really be something.
David Lillie
2017-08-14 23:28:40 +0000 UTCMarko Vinu
2017-08-14 13:07:34 +0000 UTCPat
2017-08-14 02:11:41 +0000 UTCGarrett Simpson
2017-08-11 18:04:20 +0000 UTCPaul Bibb
2017-08-11 17:27:38 +0000 UTCLord Kiyo
2017-08-11 17:17:35 +0000 UTCBenjamin Varner
2017-08-11 16:59:27 +0000 UTC