XaiJu
undyingnephalim
undyingnephalim

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For those with Toasters

Hey there patrons,

It's been about a week and a few days, and I'd like to share what I've been doing. It's nothing visually interesting, but those with lower PC specs will probably like it.

Most Real Time Strategy games (and in fact most graphically intensive games these days) have a feature called LODs, which stands for Level of Detail. The short of it is, the further away a camera is to any object, a more low-quality, low-poly version of that object's model will load. This significantly helps frame rates and performance. Unfortunately, 0AD has not yet implemented LODs, so currently the high poly versions of models show at all times, even when zoomed out to the maximum distance. While this assures everything looks good, people with lower end PC's have reported bad frame rates and terrible lag in Hyrule Conquest. Until 0AD properly implements LODs, a small, separate download will be available that replaces the game's models with low poly versions:


The might not look nearly as good up close, but from a distance you might not even notice. This should help users that lack a powerful enough PC to render hundreds of high poly soldiers at once.

Stay tuned, Exodarion has just finished the AI for for the first six factions. He's just adding in a few more features and I'm working on a few more maps and the next version will be ready.

Comments

Aw thanks man. I was really having some major issues running the kokiri.

medhathobo

Thanks taking the time to polish the current factions. Question, will any maps accomodate 8 players? I have a group of friends that would really like to go 4v4 using your mod.


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