Hey guys,
this is just a quick screen capture of what the fighting currently looks like. There's still some bugs which I can hopefully iron out for the Patron release tomorrow evening.
There will be an in depth tutorial and the option to simulate. Fighting is based on sets of actions (standing defence, standing offence, groundwork defence, groundwork offence) and in future version you'll be able to learn a bunch of different attacks.
The main idea is that you need to analyze your opponents stance to find a weakness and attack it. When your opponent attacks, you need to quickly block the correct part of your body.
Please let me know if you have any ideas or suggestiosn.
- Undergrad Steve
Flover
2020-10-10 23:44:25 +0000 UTC