XaiJu
longlivetheprincess
longlivetheprincess

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Progress Report

The first week after another major update has passed, and it's been a little unusual. I took it easy over Easter, but looking back, I seem to have been more productive than I thought.

A few days ago, I participated in a cross-promotion together with Motkeyz Games (Timestamps) and NLT (Treasure of Nadia). I don't think I've ever done a genuine cross-promotion before. That's mainly because I don't want to "sell out" by doing commercial stunts for things with no artistic value. But in this case, the other people involved made games that I genuinely enjoyed even before we talked. And it didn't hurt that Treasure of Nadia is one of the biggest adult games out there now, which would put a lot of eyes on Long Live the Princess.

And it worked! Boy, did it work. I believe we've had over 70 new people join us these past two days, which is incredible to see as a creator, let me tell you. To all of you who came here from either of those two games (or from anywhere else, come to think of it), welcome! I'm happy to have you here and hope that you'll stick around. Things are only going to get better.

Returning to the subject of what I did the last week, I've done some preparatory work for version 0.36. As mentioned in previous updates, the subject of the upcoming version is Callie and her romance path. It's going to be a juicy update that introduces yet another branching path into the story, leading to different scenes for different people. I'm looking forward to putting it all together.

I also had to do some severe bugfixing, resulting in version 0.35.1. Thankfully, I rarely have to do hotfixes for this game due to a robust codebase and structured development. Still, New Game Plus has been a significant challenge to get right. Even now, after the hotfix, there are still critical bugs that need ironing out. For one thing, if you enter NG+ without maxed-out charisma, you might never be able to reach level 6 in it. I have already fixed this, but I'm not sure if it deserves another hotfix. There's also an issue with courage in one of Callie's scenes, but that's less important since you can work around it by training courage as if it was a regular playthrough. Still fixing it for the next version.

So yeah, it's been a lot, despite taking it slow. I'm still figuring out if I should do a hotfix or not. The charisma bug is critical to those it affects, but I'm not sure how many of you that is. After all, it requires that you are playing NG+ and that you entered it without max charisma. Is that a rare condition, or is it common? I have no idea. Let me know below if you feel I should hotfix this. 

Anyway, this progress report has gone on for long enough. I need to get back to fixing these damned bugs before turning my attention back to Callie. 

Until next time!

Comments

Version 0.35.2 fixes this issue, so you should update.

same for me - alas

Brian

I think you will be stuck at your current charisma in NG+ until the bugfix, sadly. Thanks for letting me know about it.

Excellent game BTW.

Tao Dude

Hi, Belle. I have just started my first run through NG+ and my charisma is not at max. I have no idea whether that is what you are talking about, as it might be that another run through will bump up my charisma for a second run through NG+.

Tao Dude

Thank you! I really appreciate it. :)

I often put in a good word for you on NLT"s discord, and followed up there after seeing the crossover promotion. You deserve the attention!

Just


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