XaiJu
Tych Maps
Tych Maps

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Skullport - Upper - Dungeon of the Mad Mage (All Tiers)

The Crown of Skullport...except the crown is kind of dusty, broken, and destitute looking.

Up to the top of the town and further finding creative ways to make this make work within Dungeondraft.  Oh, and I got to draw I giant purple worm carcass (using a new drawing tablet) which was fantastic!

Notes/Discrepancies:

Files. I have included both Background "_BG_" and Transparent "_TP_" versions of each map; with this upper level, different than normal: background means it has the rock fill (which blocks the tunnels from view below), transparent means it is just things on level 3 - no ground below. For the Roll20 versions, this means the background version is a jpg while the transparent version is a png (jpgs don't support transparency); Foundry are both dd2vtt files. 

The zip files below have the Skullport Upper Level and Roofs levels as well as a GM overlay for each map. Roll20Free is a .jpg < 5MB, Roll20Paid is a .jpg < 10MB, while Foundry formats are dd2vtt files. Roll20 maps are at 70 and 140 px per grid cell respectively and the Foundry files are 100px (this also holds true for the transparent images).  I had to split to Foundry zip into 2 to stay below my 200mb attachment limit.

Skullport - Upper – Dungeon of the Mad Mage is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

Skullport - Upper - Dungeon of the Mad Mage (All Tiers)

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