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Tych Maps
Tych Maps

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Skullport - Lower - Dungeon of the Mad Mage (All Tiers)

Skullport, the Port of Shadows...today we are down in the Dredge.

This will be the first of 4 Skullport releases (3 levels + Skull Island) and we are starting off at the bottom and working our way up.  I'm very excited to get in to the catwalks overhead, which you can only see the shadows of in the current map.  The image above is a composite of 2 maps, west and east section, the total size spanning 160x94.  

I have also included a "Connection to Skullport" map that links my Level 3 maps to Skullport, as per the old Ruins of the Undermountain Level, which means our overall layout now looks like this

Note I had to make a few minor changes to the Connection map to make it all line up - but it's pretty close to what is shown above and in Ruins of the Undermountain.

Other mapping elements to note for The Dredge of Skullport:

Otherwise things should be by-the-book.  There was more interpretation of this map than others, so I hope I have captured Skullport the way you see it as well!

Files. I have included both Background "_BG_" and Transparent "_TP_" versions of each map; background means it has a flat grey image behind the dungeon, transparent means there is nothing there. For the Roll20 versions, this means the background version is a jpg while the transparent version is a png (jpgs don't support transparency); Foundry are both dd2vtt files. IF you want to puzzle piece the sections together like above (NOT RECOMMENDED, although you might get away with stitching east+west together), you have the transparent versions available for that. However, if you set up each map to an individual scene, you could use either, but the _BG_ jpgs will meet the file size limits for Roll20 (TP pngs may not!).

The zip files below have the Skullport Lower Level as well as a GM overlay for each map.
Roll20Free is a .jpg < 5MB, Roll20Paid is a .jpg < 10MB, while Foundry formats are dd2vtt files. Roll20 maps are at 70 and 140 px per grid cell respectively and the Foundry files are 100px (this also holds true for the transparent images).  I had to split to Printable zip into 2 to stay below my 200mb attachment limit.

Skullport - Lower – Dungeon of the Mad Mage is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.


Skullport - Lower - Dungeon of the Mad Mage (All Tiers)

Comments

Thank you so much! Super excited about the Skullport content, since I'm incorporating it as a location into my WDH campaign

Santiago

Awesome, finally a good map for Skullport! Thank you so much! For the "better roofs" thing, we could simply cover the rooms that connect directly above with black cutouts. That will be easy to put together after the higher level map. Can't wait for my players to get their first quest to descend here!

Browncoat Jayson


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