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AstroTerra Library | Items

Stat Boosters

100-Year-Old Ginger Root
 Description: An aged root that brims with vitality and is good for detoxing your body.
 Item effects:
  Permanently increases hp by 100;
  Boosts your weakest stat by 1.
 Can only be consumed once.

Ashberry
 Description: A berry congealed from the flames of a burning bush that is kept permanently ablaze.
 Effects:
  +1 fire affinity;
  +1 wisdom.
 Can only be eaten once.

Beaver Tail Steak
 Item description: A steak made from an elite beaver’s muscled tail. Some of the beavers’ know-how is passed on to you by eating it.
 Item effects:
  +1 dexterity.
 Can only be eaten twice.

Black Hippo Bone Dust
 Description: Dust obtained from grinding the metal-strong bones of the black hippo alpha male that roams the swamps of the Dark Abyss.
 Item effects:
  +3 to all stats;
  +10 darkness affinity.
 Can only be eaten once.

Camel Queen’s Milk
 Description: The nourishing milk from a powerful camel queen which will make your skin soft and supple.
 Item effects:
  +2 charisma.
 Can only be eaten once.

Cloud Candy
 Description: Every so often, when the conditions are right enough, the clouds surrounding the sunny cliff converge, and the gases in the atmosphere mix with the poison of the cloud lizards, melding into a sweet delicacy.
 Effects:
  +5 dexterity.
 Can only be eaten once.

Elderberry Honeydew
 Description: A sweet liquid fermented in the stomach of the honeypot ants. Having been fed many elderberries today, the honeydew takes some of its characteristics.
 Item effects:
  +10 energy regen per 5 seconds for one hour.

Glass Grape
 Description: A grape from the glass vine that is famous for being the main ingredient in crystalline wine.
 Effects:
  +5% cooldown reduction;
  +5 intelligence.
 Can only be eaten once.

Golden Acorn
 Item description: Occasionally, the majestic oak trees of the Jade Forest will give one exceptional acorn such as this.
 Item effects:
  Increases a random stat by 1.
 Can only be eaten three times.

Hellberry
 Description: The rare fruit of the hellbush that only bears fruit once every ten years. It's packed with vitamins and minerals.
 Effects:
  +15 dexterity;
  +5 wisdom.
 Can only be eaten once.

Owl Seer Drumstick
 Item description: The lower portion of the thigh of the leader of the owls. It makes for a fantastic meal.
 Item effects:
  Permanently improves wisdom by 1.
 Can only be eaten twice.

Pearl Fruit
 Description: A fruit harvested from the pearl tree. It is packed with nutrients.
 Effects:
  +100 ep;
  +10% movement speed.
 Can only be eaten once.

Power Truffle
 Item description: A rare delicacy prized by all boars. It is extremely rare. As you smell it, your pores open, and your muscles strengthen.
 Item effects:
  +10 permanent strength.
 Can only be eaten once.

Premium Lizard Tail Steak
 Description: The muscular tail of a lizard. Its meat is tender and melts in your mouth.
 Effects:
  +1 hp regeneration per second.
 Can only be eaten once.

Snake Fruit
 Item description: The legendary fruit borne from a snake tree only as long as there is a snake guardian around to keep it company.
 Item effects:
  +5 subterfuge permanently.
 Can only be eaten once.

Striped Extract
 Description: When alligators eat abyssal creatures, they build up toxins. The only way to excrete them is by crying. This extract is a concentrated form of the toxins in the abyssal tar.
 Effects:
  +10 darkness affinity.
 Can only be eaten once.

Supernova Ash
 Description: Ashes from a faraway star which strengthen the organism and grant incredible vitality.
 Item effects:
  +20 strength;
  +500 hp.
 Can only be eaten once.

Wolf Fillet
 Item description: An incredible cut of meat harvested from a wolf elite. Just the smell of it makes your mouth drool.
 Item effects:
  Improves your worst stat by 2.
 Can only be eaten once.

SPECIAL ITEMS

Affinity Orb (Legendary)
 Description: A biomachine of lizardman making that can help you meld different parts of yourself.
 Effects:
  It lets you fuse affinities.
 Breaks upon use.

The All Horn (Legendary)
 Description: Legend has it that when an artisan achieves the apex of craftsmanship, he can enter a state of full concentration, known as the ‘crafting zone.’ This horn, sculpted from one single diamond, was made to produce a beautiful note that helps craftsmen reach such a state.
 Effects:
  Begins [Crafting Zone] for 24 hours.
  Has three uses. (Two uses left)

Batman Pill (Consumable)
 Description: A funky medicine that some crazy scientist cooked up in the lab.
 Effects:
  Transform into a bat for thirty minutes;
  While in bat form, you can fly, and your hearing is three times better.

Frying Scrambler (Drone)
 Description: A marvel of dwarf engineering. By exciting thunder stone and magnetronium, it can emit powerful bursts of static that cripple the most resilient machines.
 Effects:
  Activatable. Once it is in sentry mode, it cannot be disabled unless the shield is broken by an attack that scores 500 damage or more;
  Deactivates if the installer dies.

Future Lens (Consumable)
 Description: A piece of lost human technology. It’s a miracle that it has survived the hostile environment. The intricate patterns on it indicate that this is no simple contact lens.
 Effects:
  Allows you to see through a full questline, blurred skill trees, and other such hidden information.
 One-time use.

Kind Porter (Rare)
 Description: A poem condensing beautiful facets of your work as a merchant. Reading it fills you with joy.
 Effects:
  Whenever you read this poem, you gain broker XP. You can read it once a day.

Lava Lizard Orb (Rare)
 Description: A biomachine that absorbs power from the surrounding lifeforms and can create wormholes.
 Effects:
  You can teleport between lava lizard dungeons and Lacertia;
  Cooldown: 72 hours.

Memory Tears (Quest-Item)
 Description: Every alligator family living in the Striped Lake has shed a clean tear filled with memories. It’s a powerful medicine that can cure any form of amnesia.

Mysterious Machine (Consumable)
 Charges left: 2 of 3.
 Description: It’s a miracle that this wonder of technology has survived. It bears witness to the incredible feats of engineering that humans achieved before the Rain of Fire.
 Progress: 1%.
 Requires: Engineer or programmer.

Neuralizing Chair (Rare)
 Description: A machine utilized by the Cyborg Union to wipe memories.
 Effects:
  Exchange one level for a stat reset.
 Restrictions: Requires a cyborg operator with the [Programmer] skill.

Possibilator (Legendary)
 Description: An artifact dating back to when the human military was at its zenith. It was used to train the most advanced and specialized military forces.
 Effects:
  Active. Number of charges left (1/3);
  Speak up your request for a stat, skill, or item. After doing so, you will be transported to a special map where you must complete a challenge. If you pass the challenge, you will get what you asked for.

Robornir’s Hammer and Anvil (Legendary)
 Description: Among the ancient masters, Robornir is considered one of the best. Not only did he free the dwarves from the exploration of the tyrannical barbarians, but he was also the very first craftsman to work infinitum.
 Effects:
  You can exchange this item for any favor from the dwarves.

Swamp Orb (Legendary)
 Description: A powerful biomachine that absorbs power from the surrounding lifeforms and can create wormholes.
 Effects:
  You can teleport between lizard dungeons and Lacertia;
  Lizardmen respect you;
  Cooldown: 24 hours.

CONSUMABLES

Baldwin's Root Beer
 Description: Root beer brewed according to a secret recipe that only the Gazpacho family knows.
 Effects:
  +2 to all stats for 2 hours;
  Bonus counts from the moment you leave the city.

Beaver Tail Steak
(Already included in Stat Boosters section)

Cleanser Spray
 Description: A spray that can remove any odors or stains.
 Effects:
  Clears tracking skills.

Flash Grenade
 Description: The chemicals inside produce a powerful burst of light that can blind someone temporarily. The radiation emitted also messes with camouflage and stealth effects.
 Effects:
  Blinds everyone level 40 or less in a 20-meter radius for 3 seconds;
  Disrupts camouflage. Disruption is affected by the subterfuge of the opponent and the user’s insight.

Fresh Water
 Description: Water is a treasure that isn’t readily available everywhere you travel. A seasoned traveler always keeps a few of these in his bag.
 Effects:
  +20 ep.

Hallucinogen Grenade
 Description: A mix of powerful drugs and chemicals that affects the nervous system and induces panic.
 Effects:
  Makes those inside the explosion radius less resistant to fear.

Hot Stone
 Description: The stone of a water volcano that heats whenever it is in contact with water. Perfect for making tea or coffee when you’re in the great outdoors.
 Effects:
  Heats water.

CRAFTING INGREDIENTS

Alpaca Wool
 Description: Wool sheared from alpacas.
 Restrictions: Tailor, lvl. 10.

Blue Caterpillar Silk (Rare)
 Description: An elusive material that can be fashioned into several different items.

Elite Lizard Shed Skin (Uncommon)
 Description: A rock lizard elite’s shed skin. Even though the leather gleaned from it can’t be compared to what you’d obtain from skinning the animal, it’s still pretty good.
 Restrictions: Tanner, lvl. 15.

Raw Sheep Wool
 Description: Dirty, unkempt wool filled with debris. If washed and properly processed, it might be of some use.

Rock Lizard Subpar Leather
 Description: A rock lizard's shed skin that has been cured. The quality of the hide is mediocre. It might be used for crafting.
 Requirements: Tailoring, lvl. 10.

Rabbit Glue
 Description: Rabbit fat has been boiled and mixed with other chemicals to produce this rudimentary adhesive.
 Effects:
  Can be used while crafting. Glues two surfaces together. Dries faster on fabric.
 Dry time: 15 minutes.

Pine Glue
 Description: Adhesive made from the resin extracted from pine trees, valued for its strong bonding properties in crafting.
 Effects:
  Can be used while crafting. Glues two surfaces together. Dries faster on wood.
 Dry time: 15 minutes.


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