XaiJu
Pearly_Moon
Pearly_Moon

fanbox


Survival Adventure game: Tribal Girl (working title) #1

Surprise, I'm making another game besides Pearly's Salon and Sports GF, but this one is a totally different genre, but of course, some element of headshave fetish is in this game too.

This one is mildly inspired by certain survival rpg (like L*naRPG) and the idea/plot is also loosely inspired by an artwork set I saw on Pixiv, which I'm struggle to remember by who (I will credit once I found it).

Project Overview

While this game still in early development, the main idea is that:

- You play a role of a stranded girl who survived a plane crash on a mysterious island

- Find food to manage your hunger, avoid traps, discover places and face certain unknown horrors

- Become stronger, the more you fight and train, you will gain strength (unique levelling up system)

- Meet the locals of this island, perhaps you can join them and learn their culture, or maybe they are unfriendly

- Find a way to escape this island and go home... or stay (multiple endings)

- Dynamic portrait system that changes depends on your equipment, physical stats, your hygiene and of course, how much her hair(s) grown out.

Concepts and WiP screencaps

As I said earlier, this game is still heavily WiP, so a lot of the project are still rough with mostly placeholder assets.

The basic screen so far, the clock and the portrait can be toggled anytime

The clock will be moving in real time, with a day night cycle as well as the weather system (this will affect gameplay)

Going through wilderness will get a lot of dirt on our protag, there will be pros and cons with this.

Example of equipment+paper doll system, where wearing (or removing) certain piece of equipment will reflect on the portrait.

The island "world" map. I promise it will be a bit bigger, but dense enough for adventures.



Instead of the traditional battle encounters, the random encounter depending on area will lead to random locations, where loot points and mobs may appear.

I'm sorry that the battle system is still very very default,

Early concept sketch of enemies on the island. There are more but I dont wanna spoil it just yet, not until I made a working demo.


And that is all for now. I would show more but some part of the build are even more rudimentary that I just gonna save it till it looks decent.

You know what they say, "make it exist first, we can make it good later".


Afterword

and I promise, I'm working to make all my games good (and finished) someday soon, and I am thankful for the supporters that stays with me, regardless of tiers.

I have an imageset in the working on coming, maybe an animation, an overdue commish that I'm struggling due to my evolved artstyle, as well as some other favor I'm doing for some friends.

Here's hoping I can deliver an update sooner


Survival Adventure game: Tribal Girl (working title) #1 Survival Adventure game: Tribal Girl (working title) #1 Survival Adventure game: Tribal Girl (working title) #1 Survival Adventure game: Tribal Girl (working title) #1 Survival Adventure game: Tribal Girl (working title) #1 Survival Adventure game: Tribal Girl (working title) #1 Survival Adventure game: Tribal Girl (working title) #1 Survival Adventure game: Tribal Girl (working title) #1 Survival Adventure game: Tribal Girl (working title) #1

Comments

Fantastic (and also fun the thing of "He is behind me")

Shaverita


More Creators