Ironcrunch - Dangers Update (Changelog 20200430)
Added 2020-04-29 14:01:25 +0000 UTC- Merged the three character creation chapters into one, turning the ancestries and motivations sections into appendixes.
- The elf ancestry states that it is immune to stupefied condition (instead of the numb condition).
- The construct ancestry states that it is immune to stupefied condition (instead of the numb condition).
- Reduced the severity of the amnesiac condition from 4 to 2.
- The amnesiac condition now states: "Take two of your asset cards and pair them with this condition. You can't use them. If severity 1 is marked, unpair one asset card."
- The amnesiac condition now has 2 severities (instead of 4). The 99-00 result of the Long-term Insanity table (from the Manifest Insanity move) has been edited as a result.
- The blinded condition doesn't have a severity value. The 58-60 result of the Long-term Insanity table (from the Manifest Insanity move) has been edited as a result.
- The corrupted and cursed conditions now states "Reduce your momentum maximum by 1."
- The encumbered condition now states: "When you make a move, cancel your action die (without additions) when is greater than or it matches your maximum load."
- Removed the following note from the hyperthermic and hypothermic conditions: "This is in addition to the move outcome."
- The second condition of the hyperthermic and hypothermic conditions for clearing them now states "on a miss" (instead of a weak hit or a miss).
- Removed the following note from the maimed condition: "You have a permanent injury that impacts your approach when facing physical challenges."
- The numb condition name has been changed to stupefied.
- The phobiac condition has been rewritten.
- The poisoned condition has been rewritten.
- Removed the following effect from the stupefied condition: "When this Foe Inflicts Harm, subtract -1."
- The foe effect for the starved condition now states: "When you make a move against this foe, add +1."
- The tormented condition has been rewritten.
- The unprepared condition now states "Reduce your momentum maximum by 1."
- The unsteady condition has been rewritten.
- The wounded condition now states "Reduce your momentum maximum by 1."
- The flavor text for the weakened condition now states: "You are out of energy."
- The reference to the speed in the conditions now are written in "ft. (m.)" format. The conditions affected by this are: Attached, Encumbered, Palsied, Reeled.
- [NEW] Finished the Conditions chapter.
- [NEW] In the House Rules for Rolls chapter, added a column for the Pathfinder difficulty class to support conversions from said game.
- The Sojourn option now states: "Cheer: Reduce the severity of a compulsed and hallucinating condition by 1, and clear a shaken, stupefied and unsteady condition. Then, take +2 spirit."
- Made appendixes for the ancestries, motivations, and conditions.
- The Face Danger option now states "You get a negative condition: Take a condition."
- Added the strong hit result of the Locate Your Objective move, which was missing.
- The Worsening of the Situation table, from the Reveal Danger move, at the 95-97 result, now states: "You start suffering from muscle cramp, sprain or strain. Endure Harm (1d4P harm) and take the palsied (severity 1) condition."
- The Unfavorable Road table, from the Reveal Danger, at the 95-97 result, now states: "Whether it was something you ate or something in the surroundings, you got poisoned. Take the poisoned (severity +2) condition."
- The Long-term Insanity table, from the Manifest Insanity move, at the 74-85 result, now states: "You retreat into your mind, oblivious to events around you. If no immediate danger is around, you assume fetal position. Take the dazed, mute and unsteady (shaky) conditions."
- The Long-term Insanity table, from the Manifest Insanity move, at the 86-93 result, now states: "You become catatonic. Take the dazed, mute and stupefied conditions."
- The Hazards and Traps appendix has been split into two separate appendixes. Finished the Hazards appendix new content.
- [NEW] Finished the Traps appendix with new content.
- [NEW] Finished the Toxic Substances appendix with a slew of new content.
- Fixed typos.
- [NEW] Released the conditions card set.
Playtest Packages
Ironcrunch Patron Playtest Package (includes the Ancestries, Motivations and Conditions card sets)
Ironcrunch Public Playtest Package