XaiJu
darkexecutor2
darkexecutor2

patreon


Version 0.21 is released!

Hey guys!

Version 0.21 is available for our Agents!

Downloads:

Windows (x64, 7Z, MEGA, 295 Mb)

Windows(x32, 7Z, MEGA, 294 Mb)

Android (APK, MEGA, 411 Mb)

Mac (Universal, ZIP, MEGA, 383 Mb)

Linux (Universal, ZIP, MEGA, 393 Mb)

Saves from the previous ver. 0.2a should be compatible with this version.

Cheats: Click three times on Ming’s face in the main menu to unlock the gallery.

If you find any bugs - please make a screenshot or a video with a detailed explanation for me. I am active on our Discord server, so it’s the best place to report bugs to me. If you see 7z format the first time then I remind you that 7Z archives can be opened by free 7-Zip software

I received some bug reports about rare issues with a transition between the missions in CC that don’t unlock new missions, so I added the “Complete mission” button to the cheats menu. It may help to replicate quickly your walkthrough and find the source of this bug. I’m working on researching it and this button will be removed from the menu when the bug will be fixed.

Stage 2.4 requires Stages 2.2 and 2.3 to be completed, so if you don’t see it until finishing these missions - don’t worry, that’s intentional. The plotted route with AI is the second main storyline in the game apart from the Corporation Z route and it will progress further separated from the corporation Z storyline. It will add more options to some of key choices in the game, which will be incorporated into a composite ending.

Full changelog (0.21):

Features:

Fixed bugs/improvements:

Don’t forget to participate in these polls! It will help me to understand the needs of the audience better:

  1. Key poll #1: Contenthttps://www.patreon.com/posts/key-poll-1-30580811 
  2. Key poll #2: Genreshttps://www.patreon.com/posts/key-poll-2-30580931 
  3. Next playable characterhttps://www.patreon.com/posts/next-playable-30580605 
  4. Prologue fixeshttps://www.patreon.com/posts/prologue-fixes-30580744 

I apologize for the development hustle that was in September and your feedback in the polls will help me to understand how to avoid it at the planning stage, delivering the game that you and I will love both.

Stay tuned for updates, thanks for your patience!


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