In this tutorial we'll tackle the setup for the inflation. We'll create an emitter in Vellum. Then we'll create an age attribute for each emitter sphere and then use that to inflate the spheres. Finally, we'll use the same attribute to add some pop drag into our scene to help the craziness motion.
Manish Anand
2024-05-26 13:56:51 +0000 UTCPaul Esteves
2024-05-24 06:20:58 +0000 UTCAna
2024-05-23 23:27:18 +0000 UTCPaul Esteves
2023-10-19 06:38:13 +0000 UTCadam tracksler
2023-10-19 03:05:36 +0000 UTC