XaiJu
BP Game
BP Game

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METAHUMAN ANIMATION TEMPLATE (Addon UE to Rigify) Blender

I decided to share the correct setup for MetaHuman (Man).

- Added a head to the mesh for animation, but in general this mesh can be used as a single character.

- Changed pose to Humana (M)

- To create and export animations, see the documentation from Epic Games, they also have information about adding a template.

The character mesh is included as well as the blender project (But you must have a blender version higher than 3.5 and also have the addon installed (But in general, you can import it into your project in 2 clicks and not bother)).

https://epicgamesext.github.io/BlenderTools/#ue-to-rigify

https://github.com/EpicGamesExt/BlenderTools/releases?q=UE+to+Rigify&expanded=true

Templates for the 4th manikin, for the 5th, as well as an echo character and a metahuman (Not finalized, only female without a head).

https://epicgamesext.github.io/BlenderTools/ue2rigify/extras/community-templates.html


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